Best of Blitz-List
compiled by Vittorio Ferrari
How to operate with more than 1024 shapes
How to operate with more than 1024 shapes
Operating with more than 1024 shapes
How to operate with more than 1024 shapes
AGA dual playfield
AGA dual playfields
Blitting to single bitplanes of a bitmap and shadow effects
The blit command in asm
Blitting a shape in different colors
Clearing the pointer in Blitz mode
Clearing pointer under intuition
Clear pointer in an intuition window
Clear a sprite in Blitz mode
Removing sprites (nasty way)
Tricks on how to speed up the code
Copper Wrap
How to get the current directory
Scanning a directory
Disable multitasking in Amiga mode
Dual playfield with scrolling
Re: GadTool Windows Resizing
Display interlaced picture with displaylibrary
Including shapes into executable
Reading the joystick and blitter theory
Reading the currently selected item in a listview gadget
Implementing a map
How to recognise a module
How to fix displays in NTSC
Number represetation
PowerPacker decrunching routines
Getting running program's name
Prototyping
Public and Fast RAM
How to get the public screen list
Reducing colors of a shape
Reducing colors of a shape, with dithering.
Scrolling last bitplane
Select True : a trick to allow multiple branching
How to use SetWindowTitles_
Sprites in a display
How to implement a starfield
Superbitmap windows flag
System Calls
A simple text editor
How to use the timer.device
Write to a bitmap in Blitz mode